Highlights
- All four modulator slots (ENV1, ENV2, LFO1, LFO2) accept a multi segment user drawn curve via a new MSEG pill on each slot.
- Free node drag with magnetic snap to existing points and an optional 1/4 to 1/32 time grid. Tension handles per segment bend the curve; a Step mode produces clean staircase or square shapes.
- Loop start/end and sustain markers live at any float time on the cycle, not just on existing points. The audio loop wrap follows the marker exactly.
- Play mode pills (1-Shot, Loop, Sus) and a Bi/Uni pill on every slot. Linear all flattens every tension to zero in one click.
- Tempo sync on each LFO via a new rate mode pill: Hz or 1/32 through 4 bars (with dotted and triplet via the editor menu). The same pill controls speed in both legacy LFO and MSEG modes.
- Right click any segment for a shape template (Reset, Saw, Triangle, Square, Staircase, Random, Exp). Per editor undo and redo via Cmd+Z and Cmd+Shift+Z.
- Vertical zoom slider for editing fine detail near zero. The Mod Shape card hosts three persistent tabs (ENV, LFO 1, LFO 2) so you can hop between slots without losing context.
- Presets carry the full shape per slot. Existing v1.0.x presets load unchanged; flipping an MSEG pill on a fresh patch starts from a sensible default curve.
- Storefront: Laura is now sold via Gumroad. Buy page and pricing card both link directly to the Gumroad listing; the license worker accepts sale and refund webhooks from both Gumroad and Lemonsqueezy so future store changes don't require a re-release.
Details
Laura's modulators used to be a fixed shape per slot: ADSR envelopes and five wave choices for the LFOs. v1.1.0 keeps those exactly where they were and adds a second mode to every slot. Click the MSEG pill on any of the four modulators (ENV1, ENV2, LFO1, LFO2) and the slot switches to a user drawn multi segment shape that the engine reads and plays sample for sample.
The editor lives in a new Mod Shape card at the bottom right of the MOD panel. Three tabs along the top (ENV, LFO 1, LFO 2) let you switch between slots without losing your place. Clicking an LFO tab also turns that slot's MSEG on so the path of least resistance just works. ENV1's editor lives next to the amp envelope on the SYNTH panel because that's where the user expects to draw their amp curve.
Drag any point to move it. Drag the small dot in the middle of a segment to bend the curve through tension, the same family Vital and Serum use. Pull the tension handle past its end and the segment becomes a hard step, which is how you get a clean square or staircase. Double click empty space to add a point; double click or right click a point to remove it. Each editor keeps its own slot aware undo stack with Cmd+Z and Cmd+Shift+Z bound while the editor has keyboard focus.
Loop and sustain markers are float positions in 0 to 1. You can drag a loop endpoint to any point in the cycle, not just to an existing node. Magnetic snap pulls the marker onto a node when you get within a few pixels, and the grid pill at the bottom adds tempo aligned snap on top. The audio loop wraps and the env sustain holds at exactly where the marker sits.
Speed is set by the LFO's Rate knob in both legacy and MSEG modes. A new rate mode pill next to each LFO row toggles between free run Hz and tempo synced cycle lengths from 1/32 to 4 bars. Same pill, same effect across both modes. ENV slots use the shape's own length field, settable from the editor's right click Timing submenu.
Three play mode pills along the bottom of the editor make the behaviour discoverable: 1-Shot plays the curve once, Loop cycles between loop markers, Sus holds at the sustain marker until note off. A Bi/Uni pill flips the slot's output range, a Grid pill cycles through grid densities (1/4, 1/8, 1/16, 1/32), Linear all resets every tension to zero, and a vertical zoom slider magnifies the curve around its centre for drawing fine detail near zero.
Right click on empty space in the editor pops a template gallery: Reset, Saw Up, Saw Down, Triangle, Square (stepped), Staircase, Random, Exp Up, Exp Down. Right click on a segment midpoint to swap between Linear, Smooth, and Step curve types per segment. Right click on a marker to clear it.
Under the hood Laura stores the shape with float time coordinates rather than point indices, so loop and sustain positions survive point insertions and deletions. The audio path uses per segment tension lookup tables baked when the shape changes, so no std::pow runs on the audio thread. Presets save and load the full shape array per slot, so flipping the MSEG pill after loading an older session restores any drawing that was on the slot.
Off the audio path, Laura's checkout is now on Gumroad. The license worker has gained a dedicated Gumroad webhook handler that mints and emails licenses on sale, and revokes the order on refund, cancellation, or dispute. The plugin's revocation feed is platform agnostic, so both Gumroad sale IDs and Lemonsqueezy order IDs land in the same offline-verified list.