Highlights
- No click on busy chords. When you hold more notes than Laura has voices and it has to hand one over to a new note, that handover could leave a faint click. It crossfades cleanly now, however hard you play.
- Pitch bend holds through legato lines. Bend the wheel, then play a run of tied notes in mono or legato, and the bend stays where you set it instead of snapping back to centre.
- Steadier effects. Murmuration now sounds the same whatever buffer size your setup runs at, and the effects rack is more robust to the occasional rough input so a stray spike can't leave a tail misbehaving.
- Cleaner at high sample rates. The flanger and the tape saturation now behave at 96k and 192k exactly as they do at 44.1k.
- A tidier Delay panel. The performance view now shows Width, Lo Cut and Hi Cut, in place of three controls that were not actually doing anything.
- Your patches, packs, and license carry over exactly as before.
Details
This is a quiet one, mostly things you feel rather than see. The main fix is voice handling when you play hard. Laura has a fixed number of voices, and when you hold more notes than that it hands a voice from a note you are letting go to the new one you press. That handover could leave a faint click on the busiest chords. It now crossfades cleanly no matter how many notes you stack, which finishes the smoothing work the last update started on the lowest notes.
The rest is steadiness. A pitch bend you hold now survives a legato line instead of snapping back to centre. Murmuration behaves identically whatever buffer size your DAW is set to, so what you hear live matches what you bounce. The flanger and tape saturation now hold their character at high sample rates. And the whole effects rack shrugs off the odd rough input rather than letting it settle into a tail. While I was in the Delay panel I also swapped three controls that were doing nothing for Width, Lo Cut and Hi Cut, which actually shape the sound. Nothing about your saved patches, packs, or license changes.